a swirl of green, pink, blue, yellow, and orange

graham builds

I'm Working On A Game

posted by graham on July 10, 2026

Ever since I first read about My Friends the Monster Trainers by Jamwitch via Laura Michet’s blogpost about it, I’ve been completely enamored by that game. I love the not-technically-pokemon designs about it. I love the believable-in-fiction setup for the game’s premise. I love how toyetic the design of the whole webpage where you play the game is. And what I found was that I also craved more: more not-pokemon to try to determine from clues, more detailed typings and how those types overlap with the real world, more keeping track of which creatures turn into which other creatures, among many more notes I wrote down to try to come back come development-time.

Since roughly June 1st of this year, I have been working on putting together a list of 50 names of not-pokemon followed by illustrating simple contour drawings of them by hand on my phone. Here are the names in alphabetical order.

Aboara
Arcupine
Blaazé
Bluega
Boarealis
Boouoy
Bowvine
Brewelée
Buffalloy
Bullbil
Calvine
Canaro
Capyterra
Chinchiller
Coltage
Cragmite
Dextsnail
Dragonet
Ducktile
Fincho
Flambébé
Gumchu
Hogtide
Hogwash
Hydromedary
Icebis
Joltergeist
Koalala
Llamina
Magmoo
Malleabard
Ossilot
Pneumatoad
Psycculent
Ratarot
Rockoon
Sanguin
Scorchion
Scorchling
Serindigo
Shrewdinger
Silverant
Sinisnail
Smolten
Snowflee
Spoonswill
Stingrazor
Tamanoir
Tsooienami
Ziprunner

As of tonight, (and the reason for this blogpost) I have also now completed the 50th hand-made drawing on my phone of each of the names above, which marks a sort of milestone for this game. I’ve included the drawings below in a random order to try to prevent any accidental spoilers for the eventual game, since presumably a major goal of the game will be to figure out which name goes with which picture.

a kneeling sheep with one burning fist out

a rodent with faint contour lines offset horizontally

a plant person with roots as feet and plants as hands and eyes

a fat rodent laying on its back with a big tail

a pig with a water lasso

an anteater wearing a cap and looking pensive

a small bird kind of in the shape of an egg

a bull with long lines drawn down its body and a weird squiggly tail

a penguin whose shadow is going the wrong way

a scorpion with a weird face mask and metal tubes instead of claws

a camel with water encircling its head

a sassy sheep holding up a hand with a flame just above it

a bug featuring many copies of its contour drawing with varying opacity leading up to the darkest, closest one

a capybara with particularly geometric line patterns around its body

a small blob obscured by a leaning metal structure

a horse with a lightning bolt tail

a raccoon with particularly geometric line patterns around its body

a fish with some very large and ornate fins

a sheep sitting down holding a fireball in one hand

a bug with particularly geometric line patterns around its body

a buffalo with riveted plating on its back

a beluga whale with a bubble stream coming out of its blowhole

a duck with a neck that is doing a loop-de-loop

a porcupine with lots of zig zag patterning in its fur and quills

an abstract zig-zagging shape with two legs and a face

a large pig looking intimidating with a large ocean wave in the background

a pig flying upwards with ribbon-like wings

a stingray with an odd silhouette

a koala shape sticking up out of a pile of rocks and dirt

a young cow holding a small rope or vine

a bug with a long face and a pair of forelimbs that end apruptly with something rounded off

a snail with a red stripe and arrow on its shell

a rodent with a card attached to its tail

a duck with a long neck laying down

a frog with a tubular apparatus on its back and connected to its back thighs

a pig with ribbon-like wings standing on the ground

a bird with its wings elongated and spoons hovering around its head

a rotund bird with some decorations around its eyes

a bird with something liquid or icy about its head and back

a cat with leopard-spots and particularly jagged-corner features

a bug with metal forelimbs and a large plume of fire coming from around midway down its back

a bug with some snow on its back

a cow with melting goop all over it

a llama with many horizontal lines that aren't always straight but also never cross

a cow with ribbon-like patterns all over its body and a knotted ribbon atop its head

a bird looking over its shoulder with energy crackling at its feet

an anteater wearing a hat and holding a magnifying glass

a pig with a stream of water hovering above it

a very large looking bird with many decorations across its face and belly

a snail with a blue stripe and arrow on its shell

There’s still a lot of work to do on this game. There’s a whole story that contains logical clues to deduce the various not-pokemon, their names, their types, what they’ll become, and where they live. I’ve never had to do much writing for any game I’ve worked on, so I imagine that will take a lot of effort.

Then there’s all the coding. I don’t want to just copy the UX from MFtMT, as much as I like that game, since that feels lazy. However, there are parts that I imagine will get reused: some of the game being organized around jotting down clues and facts while the other part is organized around analyzing info for new logical conclusions, for instance.

I’m excited about this milestone and I am hopeful to continue to use this momentum to make something fun.