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Wizard Sokoban

posted by graham on

Today, my friend and I launched another new version of our puzzle game named Wizard Sokoban (working title). You can play it on itch.io for free, though it works best on a computer using firefox:

I wanted to take some time to discuss the journey we've been through getting here because I'm proud of what we've made so far and I'm excited for what it'll be after we've applied another few rounds of polish.

Our second time game developing

In May of 2024, my friend Jules and I found ourselves simultaneously unemployed for the first time in our professional careers. With no structure to our days, we talked about some side projects that we'd been meaning to try out when we had more time. He mentioned wanting to try out Godot, and I mentioned that I had an idea for a puzzle game that could be pretty fun and simple to make.

We've been playing video games together for over a decade, and we most recently took on the idea of making our own when we went on a vacation to take part in Indie Train Jam 2017 from Chicago to Emeryville.[1] Surrounded by